Player’s Map From Session #2
The new and improved version of the players’ map, from the entrance at the bottom of the image all the way up to the room where they’re resting, in the upper right. The hexagons containing “H” are the giant stone heads. If I’m deciphering the notations correctly, they read: “Slow/Traps”, for the demolished area where the goblins set up the kill zone for their ambush; “Trolls”, for the area where they defeated the two trolls; and, finally, “Poo Drop”, for the opening that the watch-goblins were using to empty their chamber pots.
I find it educational, the things that end up on their maps. And not just the labels, either.
For one thing, I see a dramatic improvement in scale for anyplace where they have a major battle, no doubt thanks to the battle mat. For instance, the entrance and the zig-zag hall to the right of the central head are both disturbingly close to what I see on my map. On the other hand, the shaded area in the middle is the result of a correction from a successful Cartography roll; I had somehow failed to communicate that there was a large hall leading out of the entrance chamber, rather than just an extension of the chamber itself.