One thing I’ve really noticed about converting old D&D monsters is that Gygax must have really, really hated his PCs.
Ok, ok, I jest, but still… this thing is a nightmare. Literally. It’s the one where some terrible thing is approaching with malicious intent, and no matter how hard you run, you can’t get away. First, it confuses it. Then, it blinds you. Then, it turns the very earth beneath your feet to quicksand. Just to add insult to injury, it’s so slow it’ll never catch you unless you’re a dwarf in your own weight in arms and armor… or unless you’re disoriented, blind, and unable to run at all.
Note that along with being Homogeneous, the mouther takes half damage from crushing attacks.
The Gibbering Mouther Training skill is a takeoff of the Slayer Training power-up, which is itself just a version of Targeted Attack. The gibbering mouther likes to aim its acid spittle at its victims’ faces, hoping to score a blinding wound.
|ST 10||HP 10||Basic Speed 4|
|DX 12||Will 9||Basic Move 4|
|IQ 4||Per 11|
|HT 16||FP 16||SM +0|
|Dodge 8||Parry 10 (Brawling)||DR: 0|
|Traits||360° Vision; Amphibious; Bestial; Callous; Combat Reflexes; Dark Vision; Dependency (Mana; Constantly); Doesn’t Breathe; Hidebound; High Pain Threshold; Horizontal; Injury Tolerance (Homogenous, Damage Reduction /2 vs crushing, No Blood, No Eyes, No Head, No Neck); Invertebrate;No Fine Manipulators; No Legs (Slithers); Social Stigma (Monster); Stubbornness.|
|Skills||Brawling–13; Gibbering Mouther Training (Innate Attack (Breath)/Face)–12; Innate Attack (Breath)–14; Swimming–16; Wrestling–14 (+2 ST wrestling bonus)|
Edit (14 April 2014): Upon reflection, I realized that despite having many eyes, the gibbering mouther shouldn’t suffer from the side-effects of injury to the eye, like blindness, precisely because it has so many replacement eyes. Thus, I have added IT: No Eyes.