GURPS Dungeon Fantasy Character: Sarge at 325

by mshrm

It’s been a while since we’ve been able to get any gaming together, what with one thing and another. Nevertheless, Sarge managed to claw his way to 325 points, and a new set of armor.

Sergeant Marcus Abalrose (325 points)

ST 20 [90]; DX 14 [80]; IQ 10 [0]; HT 13 [30].
Damage 2d/4d-1; BL 80lb; HP 30 [18]; Will 11 [5]; Per 10 [0]; FP 13 [0].
Basic Speed 6.00 [-15]; Basic Move 8 [5]; Dodge 11.
(SM +1).

Advantages
Ally (Mastiff – “Brandy”; 50% of starting points; Constantly) [8]; Armor Mastery [5]; Born War Leader 2 [10]; Combat Reflexes [15]; Fit [5]; High Pain Threshold [10]; Luck [15]; Striking ST 1 (Size) [5]; Trading Character Points for Money $1,000 [2].
Perks: Controllable Disadvantage (Callous); Good with Dogs; Reach Mastery (Polearm); Sacrificial Parry (Polearm); Trademark Move (Halberd swing/cut to the neck, Deceptive Attack for -2 to defense, at effective skill 17); Weapon Bond (Polearm). [6]

Disadvantages
Code of Honor (Soldier’s) [-10]; Gigantism [0]; Honesty (12 or less) [-10]; Sense of Duty (Adventuring companions) [-5]; Vow (Never refuse a challenge to combat) [-10].
Quirks: Checkered Past; Grudge (City guard); Insensitive; Loud Voice; Slow Reader. [-5]

Skills
Armoury/TL3 (Body Armor) (A) IQ+2 [8]-12; Axe/Mace (A) DX-5 [0]-9; Boxing (A) DX [2]-14; Climbing (A) DX-1 [1]-13; Connoisseur (Weapons) (A) IQ+3 [4]-13; Crossbow (E) DX+2 [4]-16; Fast-Draw (Knife) (E) DX+2 [1]-16; Fast-Draw (Polearm) (E) DX+2 [1]-16; Fast-Draw (Potion) (E) DX+2 [1]-16; Forced Entry (E) DX+1 [2]-15; Hiking (A) HT-1 [1]-12; Intimidation (A) Will [2]-11; Knife (E) DX [1]-14; Leadership (A) IQ+2 [2]-12; Polearm (A) DX+7 [28]-21; Riding (Equines) (A) DX-1 [1]-13; Spear (A) DX+3 [0]-17; Staff (A) DX+3 [0]-17; Stealth (A) DX-1 [1]-13; Strategy (Land) (H) IQ+1 [2]-11; Sumo Wrestling (A) DX [2]-14; Tactics (H) IQ+1 [2]-11; Throwing (A) DX-1 [1]-13; Two-Handed Axe/Mace (A) DX+3 [0]-17.
Techniques: Slayer Training (Polearm Swing/Neck) (H) [4]-19.

Equipment
1◊ Cloth Armor (Fine; Oversized; Fortify (+1); Lighten (x3/4); $666; 6.75†lb); 1◊ Cloth Sleeves (Fine; Oversized; Fortify (+2); Lighten (x1/2); $442; 1.5†lb); 1◊ Crossbow (ST 22; $151; 6.1†lb); 8◊ Crossbow Bolt ($16; 7.68†oz); 1◊ Dueling Halberd (Weapon Bond; Dwarven; Balanced; $1080; 10†lb); 1◊ Heavy Leather Sleeves (Oversized; $100; 4†lb); 1◊ Large Knife ($40; 1†lb); 1◊ Leather Gloves (Oversized; Self-made; $48); 1◊ Leather Helm (Ornate (+1); Oversized; Fortify (+3); Lighten (x1/2); $165; 8†oz); 1◊ Lorica Segmentata (Ornate (+1); Oversized; Fortify (+2); Lighten (x1/2); $5320; 26†lb); 1◊ Mail Coif (Oversized; $110; 8†lb); 1◊ Major Healing Potion (Drinkable; $350; 8†oz); 1◊ Minor Healing Potion ($120; 8†oz); 1◊ Personal Basics ($5; 1†lb); 1◊ Pouch (Fine Material; Hideaway: No Encumbrance (+1); $715; 1.38†lb); 1◊ Shoulder Quiver ($26; 15.68†oz); 1◊ Studded Leather Skirt (Dragonhide (+3); Fine; Oversized; Fringe (Cheap); Tattooed (Minimal); ~Fortify (Groin, Legs) (+2); $7790; 10.5†lb); 1◊ Unicorn leather Boots (SM+1; Leather of Quality; Oversized; ~Fortify (Feet) (+3); ~Lighten (Feet) (x1/2); $223; 3†lb); 1◊ Wine (Grape; $9; 8.35†lb); 1◊ Wineskin ($19; 8.6†lb).

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